INSTALLATION NOTES

This mod is supposed to be installed over the Megamod and Temple of the Elements. As always, it is recommended that you backup your Devil Whiskey folder before installing the Druids' Challenge.

Then all you have to do is to copy the contents of the Druids Challenge folder to the Devil Whiskey folder, overwriting files when asked.

The mod SHOULD be compatible with saved games from the MegaMod/TotE (it worked for mine) but I can't guarantee anything...

It's aimed at a high-ish level party (my chars were at levels 30-40 (depending on their classes), and were able to win the fights even without resorting to the bard's Dirty Diit trick).

One last thing, refrain from using OPWA or GHWA: there's no need for these spells, and bypassing some events may wreak havoc on the flags. Remember that nothing is worse than a flag gone AMOK.





THE STORY

An old text in the Arcanium tells of a mysterious group of druids who settled somewhere in the wilderness.
They are hard to find, but are willing to reward those clever and strong enough to find them and solve their challenge.










MODIFICATIONS TO ITEMS

Restored Thunderhammer's infinite charges, but removed its spell (it's powerful enough as it is)
Corrected Potion of Perfect Status recipe (it needed 2 Air too many)
Balanced potions prices; General Stores now sell lesser healing potions; these cast HELI now instead of REHE (which was too weak to make these potions useful, even for low-level chars)
Changed Sutur's Pipes spell from FIRS (for some reason this caused the pipes to cast FISH...) to SOFL
Added items for the Druid's Challenge
Added a special item named FLAGTEST for script testing purpose (see its description)

MODIFICATIONS TO MONSTERS

Restored Philibuster's Lair's SlyWeasel picture (typo)
Added monsters for the Druid's Challenge

MODIFICATIONS TO ARCANIUM

Corrected a few typos in some of the entries
Added one entry for the Druid's Challenge

MODIFICATIONS TO MAPS

Restored the Wilderness title bar, corrected borders textures and added a script for the Druid's Challenge
Added some scripts for the Druid's Challenge to Rennibister map
Corrected Guard Tower 5 events placement, and incorrect monsters names in GT monsters files
Corrected # of monsters in some levels of Philibuster's Lair

MODIFICATIONS TO SCRIPTS

Added scripts for the Druid's Challenge
Updated the Dragon Oracle
Corrected a few incorrect monsters names (Naga and Cwn Annwn) in Guard Tower chests scripts